Dark Invis I is in the BadFolder extra folder, but I read something about going to End City to get it too, but maybe that's for the DS game or Team Colonel only. NumberBall * wasn't in the Chip Trader list on Mega Rock's blog last I checked, but it's weird how the Chip Order shows the * code on the little side tab thing when it shows all the codes for a chip. Oh, and just wondering, is there any way to get NumberBall *, DarkInvis I, or DarkRecover * in this game? I know that they're available in the DS game, but I was wondering if there's a way to get them in the GBA games, like with an e-Reader card download or something. So yeah, pretty much the best file you'll find for this game. He would dodge BassAnly if I started with DoublePoint, so I had to use a quick chain of the Football PA with Blinder and BassAnly, hoping that he'd jump to the back lilypad for maximum hits from BassAnly, along with needing the Emotion Bug to hit FullSync for Bass's attack.ĮDIT: Special thanks to Midnite for telling me how to get the DarkInvisible Chip in I code! Thank goodness for save-states.Īlso, ToadMan was tricky, since you have to hit him at the very start, otherwise he'll avoid your attack when he jumps. It's even more luck-based than the regular Bass combo, since MeteorKnuckle hits a random number of times. Instead, I beat him with 2 AreaGrabs and then MeteorKnuckle + Atk+40 (with the Emotion Bug, of course). KnightMan needed a different strategy because BassAnly doesn't break his defense. MagnetMan took a smidge longer because he does that MagnetPanel thing at the start. DoublePoint's boost wasn't always needed, but a time-freezing chip is needed before using Bass, so that your Emotion changes to FullSync/Anger when time is frozen. They were all done by the Humour Glitch + DoublePoint + Bass/BassAnly + Atk+10/30 combo. I even included a bonus save file in which I cheated to get some of the JP/DS-game exclusive stuff, like the Leaders' Raid and Lord of Chaos chips, and a cheat to have the Bass Cross MegaMan card activated (special thanks to Gator Shark and VidGamerX on making the e-Reader card codes!). 4 copies of all Textured Programs (except the HP+ and BusterMAX ones)ġ) GigaFolder1 (Compression/Decompression Code: RRLBLLARBL)Ģ) SneakRun (Compression/Decompression Code: RLLALLBABB)įor the North American "MegaMan Battle Network 5 - Team ProtoMan" games, filled with everything you could want, from a nearly perfect chip pack to flawless SP-chip records. Multiple copies of Custom, MegaFolder, and GigaFolder series Programs All Navi Customizer Programs (excluding unobtainable ones) All Shops sold out (excluding unlimited stocked ones) All SubMemories (8/8 of every Sub Chip) 'e-Reader' file includes 'LeaderR L' and 'ChaosL X' Chips All Dark Chips (excluding 'DrkRecov *') 5 of every Mega Chip in every code (excluding 'NumberBl *') 10 of every Standard Chip in every code NetBattle Record: 999 Battles, 999 Wins 5811 Chips held (5813 in 'e-Reader' save file) BassXX random encounter in Nebula Area 6 unlocked Bass battle events in Oran Area 3 and Nebula Area 4 have been defeated in 'e-Reader' file Bass Cross MegaMan Card is activated in 'e-Reader' file 'LeaderR L' and 'ChaosL X' included (verify if descriptions work for Folder Importing to BN5DS?) e-Reader Menu unlocked in 'e-Reader' file In some ways, they play an essential role because of the direct influence on the character.- Crossover Battle Record: 999 Battles, 999 Wins These include currency units and chip fragments, which can replicate complete chips. Even if you’re a fastidious person, I think you would still give it 8/10 points.Īfter each victory, there will be rewards. Of course, enemies can do the same thing to you. You can move freely in real-time and use techniques to attack. The battlefield is still taking place on the 6×3 grid, but instead of taking turns as the previous versions, it has become more flexible. A robust innovation that you can see right from the start of the battle is its mechanism of action. In terms of gameplay, it has many aspects to exploit, including interaction and fights with bad Navis (viruses). Although These are called “TEAM COLONEL.” Lan soon received warnings and prepared for Mega Man. The battle for the 4th release has not yet ended yet.
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